A postmortem of Rickshaw World, my LD#38 entry

This a postmortem for Ludum Dare #38 competition entry, Rickshaw World. If you haven’t tried it, you can play it now right from your web browser. Choosing an idea After pondering the Ludum Dare #38 theme a small world for about an hour, I’d come up with two ideas for games: A Twine interactive-fiction set on a generation ship. A 3D taxi-driver type game set on a small planetoid. read more